Marco Polo Interview (extract/q&a format)
Quintessential New York producer, Marco Polo talks about his upcoming project with A-F-R-O; how he creates his music and his respect for the particular genius of Pharaohe Monch.
MB: What was it that interested you in working with A-F-R-O?
Marco Polo: I didn’t even know that A-F-R-O existed, the only reason I knew of him was RA the Rugged Man brought A-F-R-O to my studio and told me about him and said, ‘Yo he’s dope. You’ve got to check him out.’ (He had) discovered A-F-R-O through a contest he had for MCs and A-F-R-O won (and) flew A-F-R-O to New York and basically brought him round to a bunch of producers that he wanted A-F-R-O to work with and I was one of them.
Luckily he ended up in my studio and we just had good chemistry and we had a great time. I love his energy. He’s an incredible rapper. But what I love about him is he’s so young and he’s so culturally respectful to the roots of hip-hop. It’s different for a kid at 19 to be on that vibe these days because things evolve. He speaks to a lot of people who remember the golden era. We had a great time and yeah, the ep came out really nice. I’m excited for people to hear it.
MB: Is there anything particularly different in terms of what you’ve done with this ep?
Marco Polo : Production-wise I don’t think it’s anything super different; it’s definitely a little bit more raw. You know there’s a lot of break-beats, a couple of songs we made in the studio, I made the beat and he’d just rhyme. There were some beats I had already made; it was just kind of like having fun until it all made sense. It’s not like I’m experimenting, you can still expect the typical hard-hitting Marco Polo production, with A-F-R-O on it.
MB: What would you say you are best known for in your production style?
Marco Polo: The drums. Drums are always the centre of my beats; they’re always hard-hitting, aggressive: you feel them, cause that’s how I was brought up as a fan of producers like DJ Premier, Large Professor. It’s all about the kicks and the snares, you know. And then of course the musical elements too: it’s a vibe. To answer your question, I think what defines my beats, what people probably know, it’s my drums.
MB: I noticed in a YouTube video you said you ‘love the movement of breaks’ what do you mean by this?
Marco Polo: Basically, you know (pauses) one of the biggest challenges … Okay so let’s simplify this for readers who aren’t producers. A break-beat is essentially a part of a song a drummer played, a human being playing an instrument, so it’s going to have human elements to it in the timing so it’s not going to be perfect. It’s not going to be like a computer with a metronome, it’s going to have a feel to it because it’s a human playing it, so it’s going to be a bit more funky, it’s going to be late, or early or off. All of this things essentially give it a natural, human groove because it’s a human playing it.
So when producers think about break beats you’re essentially breaking up a human made rhythm for two or four bars so it gives you a really natural feel, as opposed to when you chop up sounds and program them on a computer because then you’re in the hands of a piece of machine to make your rhythm and depending on how good you are as a programmer it can be really stiff and not sound natural. What separates the good producers from the great is the ability to take these machines and computers and make these beats that feel human.
MB: This idea of the movement is it to make it sound more fluid?
Marco Polo: Yeah, it’s basically to make it sound more funky, more natural.
MB: I think you’ve talked about the importance of creating a live band sound, now this is something before where producers talk about trying to reproduce how it sounds to, you know, hear a jazz band or a funk group from the 70s, say – why is this important?
Marco Polo: For me, it’s not really about trying to create the sound of a band, it’s to put a bunch of sounds together that make sense, you know; that feels natural, that feels like it was meant to be. It’s like adding different moods and textures. It’s challenging cause if you’re a sample-based producer like me where you’re taking all these different sources from vinyl, or it could be MP3s, or whatever. You’re taking parts of music that were recorded in different studios, different time eras, with different equipment, so how do you make all this make sense so it doesn’t sound like a fucking mess. That’s the art of sample-based production it’s finding a way to take all these different textures and sounds to make them gel together, to make a new composition and a new idea. For me that’s one of the most challenging and yet rewarding and fun things about making beats.
MB: I noticed that in another video you said choosing six samples from six completely different records is the challenge, is that the essence of what you do?
Marco Polo: Yeah, something like that. I don’t always do that. Sometimes if I’m making a beat and I’m like it would be cool to have a horn sound, I’ll go through my jazz records and find something and see if it will work. It’s tricky, cause you’re finding songs that are completely not the same tempo, or different keys, so yeah essentially putting in that extra work to find those types of sounds it’s like the icing on the cake for a beat to be complete for me, the little details.
MB: What kind of post-production work do you do?
Marco Polo: You know I have a couple of programs that I use on my laptop where I will do some processing, whether it’s making them louder, or eq-ing them or adding some reverb, so I will do some of that. I’m a big fan of delays and time stretching specifically is probably the most important one cause if you’ve got a horn sample that’s a 120 BPM and my beat is 90 then you know I have programs or I use the MPC to time stretch the horn to match the tempos. There’s definitely a lot of things I do to make things work; just I don’t think about things, it’s first nature to do it. Absolutely, when you’re working with different sources I have to put in work to make it make sense.
MB: It’s this constant challenge and balance, isn’t it, using technology and trying to make it sound natural ...
Marco Polo: Yeah, talking like that it sounds like a lot of work, I guess it is. For me it’s just like what I do. It’s first nature, you know.
MB: In another video, you were saying how you like to layer a beat, so you’ve got the kick and the snare, and then you’ve got a hi-hat from another record, a splash of percussion from another record, is that a fair representation of what you do?
Marco Polo: Yeah, it’s always going to be like that. I mean there’s no set way I have to make a beat. I usually start with drum sounds, but lately I’ve been challenging myself to start with the sample first just cause I like to throw curve-balls into my routine so I’m not always doing the same thing. Yeah, essentially it’s very rare to get the drum sample and the musical sample from the same record, it’s definitely possible if you have a sample with parts that will open up, but it’s rare.
So for the most part I’m taking kicks and snares and all these pieces are coming from different records, so that’s essentially what’s happening.
MB Is that something distinctive to you?
Marco Polo: No, everybody does that. I might do a little bit more, or be drawn to certain sounds a bit more. You know all producers, what they do over a certain time is that they start accumulating a library of sounds they like to use again and again in their beats you know. Certain producers will have drums that they’ll use a lot so that when you hear a beat, you’ll go, that’s a 9th Wonder beat, that’s a DJ Premier beat. You’ll kind of know, cause you’ve heard it before that’s you essentially making your own signature sound.
MB: Can you talk to me about your work on Pharaohe Monch’s great album, PTSD – you produced three tracks on it right?
Marco Polo: First of all I’m glad you brought it up because I love all three of those songs I did on that album. I’m proud of all three. Having a song that has Pharaohe and Black Thought over my beat, that was a dream come true. Two of the best emcees in the history of hip-hop trading verses, I’m just so proud of those three songs. All three of them.
Pharoahe is not what you’d call ‘a normal (guy)’ - he’s not average. He’s above average; I always joke he’s like an alien, he’s not from this planet that is how good he is at MC-ing and his thought process is not from this universe, it’s on another level and I’ve been blessed to experience it in the studio, seeing him rhyme, the stuff he writes and how he puts it together. You know it’s just a saying, he’s not from this planet, he’s that far advanced and amazing and skilled as an MC.
He is different. I remember when I was recording the verses to ‘Time2’ and he was doing this stuttery thing and I stopped him, I was like, ‘Yo, it’s too weird.’ I almost tried to get in the way of his genius. It was such a lesson cause he was like, ‘Nah, let it be what it is.’ I didn’t understand it. It was like my brain wasn’t ready for what he was doing. Now when I listen back to it, I’m like Oh my God, I tried to stop this incredible verse where he’s basically rapping like someone is having a hard time talking, or stuttering. It’s the second part of the verse on Time2. It’s crazy. He’s incredible (laughs). I love all three of those beats they’re so different from each other.
MB: ‘Rapid Eye Movement’ is so beautiful. It's got this real 70s feel.
Marco Polo: Once again, it’s kind of like the stabs: the repetitive sounds. I’m a big fan of repetition - a lot of the best hip-hop production is something repeating over and over again. I don’t think hip-hop beats should have too much going on in them for the most part. It gets distracting. You want to create something that hypnotises you and you get in the zone and once you’ve hit that you add the finishing element.
Most of that beat is repetitive piano stabs and the drums and there’s a change that repeats and then goes back to the part with the repetitive piano. That whole record sounds dusty, it’s an interesting beat for me because there is no real melody; it’s a bunch of cool sounds and really hard drums.